Exarchate

An Exarchate is an optional special administrative district of a country that lies somewhere between a puppet state and autonomous state, similar to some Humerlandish colony categories. Invented by the Fictian Empire in CCRP II based on the historical Byzantine Exarchates of Africa and Ravenna, the idea gained traction in CCRP because of the practice of letting new players temporarily administer an Exarchate to learn how the RP worked before joining in. Using these as a tutorial gained traction among admins and is expected to make the division return in CCRP IV as an admin-managed training program.

Government:
Although the specifics of an Exarchate's status varies by country, the base concept of an Exarchate is somewhere between an autonomous state and puppet state: A country with its own government and resources, but still considered a part of a larger country and defended by them. Usually the ruler of such an Exarchate is a quasi-monarch called an "Exarch" who is appointed and potentially deposed by the central government at will. However, this Exarch has unlimited juristiction, perhaps other than a few central laws or tribute payments, to do as they please with their land. This creates a perfect environment for a new player to have much independence, but still be a part of and subject to another nation.

List of Exarchates:
This is a list of all Exarchates established in the CCRP World to date.

CCRP II:
Fictian Empire/State of Fictia in the GUE:

Eleutheria in the GUE:
 * Exarchate of Australis
 * Exarchate of Frigida
 * Exarchate of Crabenbourg
 * Exarchate of the Occidentalis
 * Exarchate of Oceania
 * Exarchate of Cancidentalis


 * Exarchate of Canciona

Praenuntium State of the Praenuntian Union:


 * Exarchate of Southern Australis (SA)
 * Exarchate of Eastern Inutilia (EI)
 * Exarchate of Eastern RCM (ERCM)
 * Exarchate of Northern RCM (NRCM)

Neutral (admin-run former countries):


 * Sealandia