CCRP IV

The upcoming iteration expected to be by @---spy1---, @Roitwell, and @Fictia. It is intended to be more advanced.

Changes
The iteration will have many changes to tweak what was wrong in CCRP II.


 * Admission

Unlike all prior iterations, new players in CCRP IV will go through a screening system based on the Exarchates of Fictia during CCRP II. Prospective new players will have to complete specified tasks by the admins set forth for them for a few years, including yearly upkeep and building, to learn and prove they understand the RP, after which they'll be approved to start a country. Players from previous iterations who mastered the CCRP II system will be allowed to skip this stage. The map will have a new admin (@---spy1---) and will be a new form like Pangea, the exploration features will supposedly be different.
 * Map

Spy1 will also manage Tech and buildings and an all new form of research will exist.
 * Tech


 * War Revamp

Each has positive and negative buffs to change the nation. In standard form they have rebellions on rare occasion, can only have 15% of their population as military, they can own land, own colonies, have resource deposits, but not have production cities. In standard form starts with their population times 200,000 as nocks. Standard population increase is 5% per year.
 * '''Forms of Government